A Thousand Drunken Monkeys (Hero of Thera, #2) By Eric S. Nylund
characters A Thousand Drunken Monkeys (Hero of Thera, #2)
Cliffhanger ending kills this series for me.
I don't know about anyone else, but I hate cliffhangers, ESPECIALLY when they're done in the middle of some kind of confrontation. It's not shocking or adds too the story or any other positive excuse the author can give to justify ending the story. It comes off as lazy storytelling and preditory as a sales tactic only. Also, the author seems to forget his own item descriptions in a few places, like an item that says you can't unequip weapon without amputation but has it removed from him multiple times. If you don't mind cliffhangers then this book is a pretty good Litrpg, with the usual standard editing issues that are found in this genre right now. A Thousand Drunken Monkeys (Hero of Thera, #2) One of my most anticipated sequels
I was incredibly interested in this sequel, and it did not disappoint. The sense of humor, the fun, everything I have come to expect from this author was delivered. 5 stars. Please write book 3!!! A Thousand Drunken Monkeys (Hero of Thera, #2) Weird ending
I honestly don't know how we got to the end of the story.
The time between the first and second books also didn't help. A Thousand Drunken Monkeys (Hero of Thera, #2) Stupid game system (only improves by levelling, never training??)
MC says he's a great gamer, but 9 times out of 10 he'll just dump points into skills on impulse during fights with no plans for his future build
Several times MC fights first, then brings up his quest
Inconsistent game/world rules
Stupid MC (at least when it is necessary for the plot which seems to be all the time)
Stupid plot (so anticlimactic and irrelevant)
Stupid ending that came out of nowhere
The villains always win
I mean, the MC doesn't have a single true victory the entire book. Always one step behind. Always realising things too late. Always running away... A Thousand Drunken Monkeys (Hero of Thera, #2) I'm done.
Seriously, what the hell?! I'm completely done with this series. First off, the over all plot of The Game, is fascinating. I just wish it actually progressed as the point in this book. Secondly, the side characters Elmec and Morgana, are awesome. Well written and level headed. But what ends the series for me is the main character, Hector. For such a supposed great gamer, with above average intelligence, he is very dimwitted. And emotionally very immature. To the point where I literally facepalm. And he KEEPS WALKING INTO OBVIOUS TRAPS!!!!!!! This soooooo annoying!! And for a self described perfectionist min-max player, he's impulsive as hell. And no player ever should keep ignoring powerful gear, and abilities at their disposal. And he does so. Constantly. I nearly dropped the series by the end of the last book when after defeating a demon army, he sacrificed over 3000 levels. 3000!!!! WHAT GAMER DOES THAT?!?! AND IF THE POINT WAS TO BE THE ULTIMATE FORCE FOR THE LITTERAL ENTITY OF BALANCE, I'D THINK KIND OF POWER WOULD HELP. Nope, you cant make that make sense. And the book ends on a cliffhanger. Yep, done. A Thousand Drunken Monkeys (Hero of Thera, #2)
Hektor where have you been
Hektor is a witty, slightly naive, and chivalrous character you can’t help but love. Morgana is a woman after my own heart. Thanks for providing a more mature woman, and not a high school or college girl. Elmac is a rough around the edges dwarf, you can’t help but root for. I love the series and look forward to the next audible book. A Thousand Drunken Monkeys (Hero of Thera, #2) I enjoyed the hell out of the first book, and enjoyed it just as much on multiple re-reads. This sequel is just as much fun, while planting plenty of seeds for further volumes. (To those who’ve posted negative reviews objecting to the cliff-hanger ending, I can only say: it’s totally in-keeping with the genre, so...if you can’t stand the heat, get out of the kitchen.)
Now I have to start the painful wait for book 3... A Thousand Drunken Monkeys (Hero of Thera, #2) It's been a while since the first book and I'd forgotten quite a bit of the story. The characters are still good, and I really like world and mechanics, but the story wasn't as engaging as I'd remembered. This could very well be because my memory of the first book wasn't very good, but this one seems a lot smaller in scale with a less clear goal. Still very engaging, just might need to revisit these books before starting book 3 in a couple of years. A Thousand Drunken Monkeys (Hero of Thera, #2) Really?
Ok. Read this if you read the first one so im not the only one who is shaking the head in annoyed amusement impatiently waiting for book 3. A Thousand Drunken Monkeys (Hero of Thera, #2) Rules to live by
I don’t normally like to trash people works but I think Orson Scott Card said it best when he proposed that fantasy can be anything. You build your world fantastic unique and wonderful, and you make your own rules. But once those rules are made, you live by them, because they are the rules of your world. I just felt this story had no rules, and things constantly changed or flexed and it took me out of the story multiple times. This author set rules but doesn’t live by them. A Thousand Drunken Monkeys (Hero of Thera, #2)
A Thousand Drunken Monkeys (Book 2 in the Hero of Thera series)
Continue Playing the Game? Yes / No
The Kingdom of Thera is a crossroads to many worlds and realities. Here a secret war between the gods plays out via their proxy mortal champions. These player-champions use all the augmented-reality interfaces and game mechanics that role-playing and video-gamers know and love.
Join Hektor Saint-Savage, Marine and martial artist extraordinaire; Morgana Nox, shapeshifting druid-thief and trickster; and the cantankerous dwarf, Elmac Arguson—as they punch, blast, stab, and slither their way through the second Hero of Thera novel.
Can they outwit, outfight, and outrun assassins? The Imperial Knight Champion of Chaos? Feisty gnomes with slide rules? A horde of a thousand inebriated simians?
There’s only one way to find out…
Eric Nylund is the New York Times bestselling author of many novels—including HALO: The Fall of Reach. He has helped create over 50 video games like Gears of War. He lives near rain-drenched Seattle. A Thousand Drunken Monkeys (Hero of Thera, #2)